Clouds Stack

Cloud Stack System Overview Rombo Sky implements an advanced Cloud Stack system that allows for the procedural generation and customization of volumetric clouds. This modular architecture enables users to create diverse cloud formations through a standardized interface that integrates seamlessly with the renderer’s volumetric ray marching system. The Cloud Stack interface consists of three floating-point[…]

Sun Effects

Sun Effects System Overview Rombo Sky engine includes a sophisticated Sun Effects system that provides direct manipulation and enhancement of solar rendering through three RGB sockets. This specialized subsystem allows for precise control over solar phenomena and atmospheric interactions that affect the sun’s appearance. The system provides three RGB sockets for effect combination: Socket 1:[…]

Sky Addins

Sky Addins Architecture The Rombo Sky engine features a flexible Sky Addins system that allows for the integration of additional atmospheric phenomena and celestial objects through three RGB sockets. This modular approach enables users to enhance the sky with various effects while maintaining proper integration with the main atmospheric rendering. The system provides three RGB[…]

Rombo Sky

Contents Atmosphere Parameters Cloud Parameters Sun Parameters Sampling Quality Ground Parameters Animation Color Correction Technical Parameters Clouds Stack Sky Addins Sun Effects Recommended Workflows Rombo Sky is a sophisticated background volumetric rendering system designed to create physically-based atmospheric effects with a focus on realistic cloud formation and lighting. At its core, it uses ray marching[…]