Update v1.3
With v1.3 update, we’ve refined rombo reflection shaders : added a new bump mode to romboReflectGeneralized we called ‘Symmetrical’ previous ‘Analitycal’ bump mode has been renamed ‘Tangent’ added a new param ‘Rough IOR’ to romboReflectGeneralized fixed some rare NANs with romboReflect shaders sped up some internal computations Added a new utility node, romboWIFLoader. Added romboTonemapper,[…]